Description
🎮 Basic Unreal Engine Game Development (Blueprints)
This is a beginner-friendly Unreal Engine Game Development course designed for students who want to enter game development, interactive media, and real-time 3D creation using Unreal Engine Blueprints (no prior coding required).
Classes will be conducted online as a group class with a maximum of 20 students only, ensuring individual attention.
📅 Class Start: February 2026
🕒 Duration: 11 Weeks
⏱ Class Time: 2 Hours per Week
💰 Fee: Rs. 2000 per week
🎁 First Week FREE
🔹 Course Highlights
• Learn Unreal Engine 5 from scratch
• 100% Blueprint-based (visual scripting)
• Suitable for school leavers, beginners & undergraduates
• Hands-on learning with practical examples
• Final game project for portfolio
• Certificate of Completion after final online exam
📘 Course Modules (Weekly Breakdown)
Module 01 – Introduction to Game Development & Unreal Engine (2H)
• What is Game Development & Unreal Engine
• Installing Unreal Engine & Editor overview
• Understanding projects, levels & assets
Module 02 – Unreal Engine Interface & Basic Level Design
• Viewports, Outliner, Details panel
• Creating simple environments
• Using meshes, materials & lights
Module 03 – Blueprint Basics & Visual Scripting (3H)
• What are Blueprints
• Blueprint Editor overview
• Variables, events & basic logic
Module 04 – Player Movement & Controls (3H)
• Character & Pawn setup
• Keyboard & mouse inputs
• Camera setup & movement logic
Module 05 – Game Mechanics & Interactions (3H)
• Collision & triggers
• Interacting with objects
• Simple gameplay mechanics
Module 06 – UI Basics & Game HUD (3H)
• Creating UI using UMG
• Health bars, menus & buttons
• Connecting UI with Blueprints
Module 07 – Game Logic & Level Progression (3H)
• Game states & flow
• Level switching
• Scoring & win/lose conditions
Module 08 – Polishing, Audio & Effects (2H)
• Adding sounds & effects
• Basic animations
• Improving player experience
Module 09 – Final Game Project Development (6H)
3H
• Planning a small game project (concept, scope, mechanics)
• Project setup in Unreal Engine
• Initial implementation of core gameplay features
3H
• Building & refining the game
• Testing, bug fixing, and basic optimization
• Preparing for final evaluation (presentation & submission guidelines)
🏆 Final Outcome
• By the end of this course, students will:
• Have a fully playable Unreal Engine game
• Be able to showcase the project in their portfolio
• Receive a Certificate of Completion
• Sit for an online final exam in Week 11
🧑🏫 Instructor
• Final-year BSc (Hons) Information Technology undergraduate
• Specialised in Interactive Media
• Strong background in Game Development, VR, Unreal Engine, C++, C#, Python
• And background in UI/UX & Graphic Design
📌 Further details, class links, assets, and resources will be provided after onboarding.
📌 Limited seats available (Only 20 students). Early registration recommended.
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